Forest traits

AMBER-BORN

Once a normal resident of the Dendrosphaera you were submerged in the red sap of one of the Great Redwoods, possibly through happenstance, tribute, or your culture’s funeral rites. Through its will you were resurrected as a wooden humanoid with blood of red sap destined to protect the forests.

When you are struck with a melee attack the assailant is sprayed with your internal sap. It is very sticky and viscous, as well as being caustic to living animal matter dealing 3 DAMAGE.

Once a mission you can harvest a jars worth of your own sap, dealing 3 DAMAGE to yourself. The jar of amber heals plant based entities for +1D6+NERVES HP but deals the same DAMAGE to animals.

Jar, +1 NERVES & -1 LIMBS

AMPHIBIOUS

Much of the Dendrosphaera is covered in mist and fog, a perfect world for amphibians. You are a large sentient amphibian. Choose one of the below options:

  • Anura (Frogs & Toads): You are a great jumper with a long sticky tongue.

  • Urodela (Salamanders): At mission end you regenerate any lost body parts. Once per mission You can use a limb as an accessory.

  • Gymnophiona (Caecilians): Long slender body with no legs. You can fit through tight squeezes and are an excellent digger. You have a strong oddly shaped head, you cannot wear headgear but your natural head counts as +1 ARMOR.

Spear (1D6+1 DAMAGE), +2 LIMBS & -1 EYES

GIGANTOPITHECUS

You are a large sentient Orangutan like species. Around 2.5 metres tall, standing upright, and weighing ~250kg you are similar in height and weight to a Male grizzly bear.

Your unarmed attacks deal 1D6 DAMAGE. Additionally, deal +1 DAMAGE when attacking with melee weapons and -1 DAMAGE when attacking with ranged weapons.

Organic flamethrower (1D6 DAMAGE), +1 JAWS & -1 LIMBS

LICH-KIN

You are a sentient fusion of Lichen and tree. Your ancestors were Lichen growing on trees but now you are autonomous beings with flesh of Lichen and bones of wood. What was once 2 symbiotic life forms are now three. Although your kind has many sizes and forms you have taken on a vaguely humanoid form.

You can change colour to match the local lichen and/or fauna and you can photosynthesise. Once per mission you can grow a thin layer of lichen over all your Equipment and are indecipherable to a lichen covered rock or log. It is brittle and breaks off when you move.

Retractable wooden claws (1D6+1 DAMAGE), +1 EYES & -1 NERVES

MEEP-MEEP

You are a sentient humanoid Roadrunner. You are a bit smaller than the average human. Rather than wings you have arms, hands, and fingers. However, what you lack in height and flight you more than make up for in your running speed of up to 20 mph.

Once per mission you and your team can traverse/escape in some seemingly impossible manner. A few examples include creating a temporary tunnel through rock, running on air, or the cell doors open. Any pursuers are highly inconvenienced.

1 Medkit (+1D6+TAC HP), +1 LIMBS & -1 JAWS

HORSESHOE SCION

You are a humanoid shaped Horseshoe Crab mutant and a child of Farrier, the Brooding horseshoe crab mutant. She forms a hivemind with her children. However, some of its female children, Scions, are granted self sufficient sentience so they may travel the multiverse.

You may form a close range (1 mile) hive mind with up to 10 creatures from the Cheilicerata subphylum. This includes sea spiders, horseshoe crabs, and arachnids.

Your arms end in retractable blades that deal 1D6 DAMAGE rather than hands.

2 Horseshoe crabs (Size and functionality of walking ten fingered hand), +1 NERVES & -1 EYES