Bonehead hatchery

Boneheads are Pachycephalosaurus. They feed on the cactus throughout the desert and lay their eggs at the hatchery.

The Doppelganger Dunes have set up defences to protect the hatchery from predators and their enemies, these include patrolling air forces. In exchange they take eggs for nutrition, ensuring they leave enough for a healthy population.

The Boneheads were created by the CGC in the Waterwoods. Their introduction has decimated the once desert encompassing cactus forest into many small forests.

Labyrinth

The Bonehead Hatchery is in the centre of a labyrinth atop a massive sandstone outcropping that rises 50 metres above the sand waves. One large ramp allows access to the labyrinth via the sands of the desert. This location was chosen as the Boneheads hatchery by the CGC due to its stability and natural defences.

The Labyrinth consists of a 5 metre deep maze-like recess covering the top of the sandstone outcropping. Some say it was formed by the roots of a massive tree whilst others say the sandstone pillar was once a massive Talos cut down by the winds of [Nyxmera](https://m-gemmell.github.io/PRIMEVAL_DEITIES/Nyxmera/nyxmera.html.

The most likely approach the PC team will take will be:

Dunes -> Entrance ramp -> Labyrinth -> Hatchery

Intel

Possible intel the team may gather about this location before the mission is below. Either give these out base on a D6 in or order from 1 to 6.

  1. The hatchery is on top of a massive sandstone outcropping.

  2. There is only one known entrance to the site, a guarded ramp.

  3. The Sol guarding the hatchery has set up explosives to blow up the hatchery. This is to act as collateral in case Amazonia ever turns against them.

  4. A labyrinth surrounds the hatchery. Skybound doppelgangers patrol the skies so it is not advised to walk along the top of the labyrinth walls.

  5. Rorschach tuataras rule the labyrinth. They prey on the Boneheads.

  6. For some reason the Boneheads don’t seem to attack the guard towers at the ramp entrance.