Session Seven

  • Immediately start from the end of session 6
    • How will they deal with:
      • GOld in caves
      • Mentha
      • The ruling of Inis Ocular
  • Time skip to Feast of the Sun (season skip)
    • During this time Mentha will most likely escape if alive. Go to Fabriknock to become The Cosmic Knight.
  • If the Knights plan to head to Klaegcasleen before Sceptrmass The Mule Knight will warn them to go off into the wilderness first
    • Will tell them there are rumours of a horrible beast they should investigate in the mountains to the west

Plan

Time when the knights go to Klaegcasleen for Sceptremass

  • After oaths of loyalty they will vote if they want to make a new position at the Seat of power called The Proxy
    • Religious leader of the realm
    • The Emerald Knights, War, Bone, and Mule Knight will vote aye
    • If it is created Lavandula will be nominated
    • The War Knight will nominate The Child
    • Possibly The Tried Seer will enter

Inis Ocular aftermath

  • The Leaf Knight puts Mentha in the gaol
  • STory and Salt give gold to the masses
  • Silk coordinates to put out the forest fire
    • Story helps with a bucket brigade
    • Salt uses their everlasting flask of water

The Shield Knight funeral

  • The Leaf Knight makes a speech on how she was a good mother
  • Mule Knight is at the funeral watching

Time skip to the feast of the sun

  • The Silk Knight service
    • She checks the books and sets up good staff for managing trade
  • The Story Knight courtesy
    • Converts the observatory to a blind friendly area and sets up a nice stable for their steed
  • The Leaf Knight service
    • Plants trees and nature to replace the burnt forest
  • The Salt Knight courtesy
    • Plays flute at tavern
    • Meets the Forge Knight

Mentha escape

  • Mentha is rescued by The Emerald Knights (not the Violet knight though)
  • Though drunk due to the festivities of the feast of the sun our knights make a valiant attempt to stop them
  • Mentha, and The Forge Knight escape as the green Eyed seer in their tower arrives
  • The Story Knight attempts to fight the tower and enters it only for the tower to fly away with him
  • The Reliquary Knight is left behind and joins the company due to being abandoned

Mission

The company is sent to the mountains to the west to try to track down missing knights.

Day 1 Morning

11-12 -> 12-9 by sea travel

  • Nothing to note

Day 1 afternoon

12-9 -> 12-8

  • Apparatus omen 1
  • two women look at Worms in the ground in a strange order
  • Knights dig up the ground to find some cogs
  • The women reading the worms see that the Enthroned seer is nearby
  • The company travel a short distance to the enthroned seer
    • It is esoteric and not incredibly helpful

Day 1 night

12-8

  • Safe

Day 2 morning

12-8 -> 12-7

  • Random omen: Hydra omen 1
  • The company talks to The Candle Knight
  • They give her food and send her towards the enthroned seer
  • She was working for The Mule Knight

Day 2 afternoon

12-7 -> 11-6

  • Nothing

Day 2 night

11-6

  • Nothing

Day 3 morning

11-6 -> 11-5

  • Noting
  • Curse of ominous chimes

Day 3 afternoon

11-5 -> 11-4

  • Though the move blind they get exactly where they wanted to go
  • Nothing else happens

Day 4 morning

11-4 -> 11-3

  • The Hydra’s myth hex
  • They fight the Mocking Hydra who emerges from a deep black hole
  • The moment The SIlk Knight’s thread past the holes threshold the Hydra emerged and attacked
  • They fight valiantly but are forced to retreat
  • The Reliquary Knight jumped on the Hydra and then feel down the impossible hole